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Archive overview

Dashboard

Server-wide statistics and latest activity.

Recent activity

Matches over time

Leaders

Top killers

Competitive

Top active winners

Nation Wars

Top nations

Rotation

Top maps

Match history

Latest matches

ID Date Map Winner Humans Active
Distribution

Kills

Directory

Players

Combat, GunGame, archive coverage and match-derived performance.

Click a player for a full profile. Click headings to sort.
Rank Player Steam2 SteamID64 Country Kills Deaths K/D HS HS% Damage Shots Hits Acc. TK Wins Active wins Matches Coverage
Leaderboards

Player rankings

Top 10s, percentiles, efficiency and comparison views.

Comparison

Kills vs GunGame wins

Comparison

Accuracy vs headshot rate

Countries

Nation Wars

Aggregate country statistics, leaders and server share. Country-vs-country is presented as shared match presence only.

Rank Nation Players Kills Deaths K/D HS HS% Wins Active wins Kills/player Wins/player Active/player Kill share
Distribution

Players by country

Shared presence

Country pair appearances

Rotation

Maps

Popularity, match activity quality, winner diversity and player leaders.

Rank Map Loads Load share Recorded matches Active matches Active% Unique humans Avg humans Bot-only% Leader
Popularity

Top map loads

Quality

Human activity by map

Deep rotation

Map diversity & lifecycle

Winner variety, international reach, balanced maps and long-gap revivals.

History

Match browser

Search, filter and inspect every recorded match.

Click a match for player details.
ID Date/time Current map Next map Winner Loser Players Humans Bots Active
Notable history

Interesting Matches

Standout matches by human population, combined performance, close finishes, international mix, lobby balance, experience and map revivals. Click any entry for full match details.

Side-by-side

Player Compare

Compare up to four players using combat stats, recorded match performance, recent form and map coverage.

Combat comparison

Archive performance

Shared matches

Head-to-Head

Select any two archive players to inspect meetings, teams, wins, shared maps and average scores.

Shared-map meetings

Recent meetings

Player analytics

Form & Specialization

Recent form, consistency, map versatility and players whose performance changes most strongly by map.

Rotation analytics

Map Insights

International reach, winner diversity, population quality, revivals and time-of-day patterns.

Sequence

Rotation History

Recorded map transitions, rotation gaps, dormant/revived maps and recent chronological map flow.

Explore a map
Sequence from
Sequence to

Common previous maps

Common next maps

Sequence search

Recorded transition matches

Choose both sequence maps above to show every recorded current → next transition.

Most common transitions

Longest rotation gaps

Chronology

Recent rotation flow

Side-by-side

Map Compare

Compare two maps across usage, population, winner diversity, lifecycle and prime-time behavior.

Average humans by hour

Server nights

Server Sessions

Consecutive recorded matches grouped into sessions. A new session starts after the configured inactivity gap.

Click a session for its maps, players and match sequence.
Country preferences

Nation Map Preferences

Map appearances, wins, active wins, win rate and average score for a selected nation.

Country timeline

Nation Activity

Presence, player slots, prime time, peak turnout and activity timeline for a selected nation.

Daily presence

Prime hours

Archive extremes

Records & Extremes

Population, diversity, rotation and session extremes that are meaningful with the current archive data.

Data coverage

Archive Stats

Archive completeness and coverage checks for players, matches, countries, maps and timestamps.

Daily archive

Archive Calendar

Every dated match in the loaded month. Click a day for its players, maps, countries, hours and chronological match list.

Month view

Archive month

Within-month return behavior

Retention

First-seen and returning activity inside the loaded archive month only. This does not claim whether a player existed before this monthly file.

First seen vs returning that day

Players by active-day count

Who stayed?

Lobby Continuity

Consecutive matches inside the same 45-minute server session: retained humans, joins, departures and map-to-map player continuity.

Transitions

Recent lobby changes

Side-by-side

Nation Compare

Compare two nations using aggregate combat stats, within-month activity, map preferences and prime-time presence.

Daily presence

Country co-presence

Encounter Matrix

How often two countries had human players in the same recorded match. This is co-presence, not a claim that nations fought as teams.

Most frequent country pairs

Matrix notes

Within-month comparison

Weekly Breakdown

Compare seven-day blocks inside the loaded archive month without using prior-month data.

Matches by week

Average humans by week

Within-month comparison

First Half vs Second Half

August 1–15 versus August 16–end, using only the currently loaded month.

Daily average humans

Time-window explorer

Who Was Online?

Choose a time range and inspect the humans, maps, nations, sessions and matches recorded during it.

Humans present

Maps & sessions

Chronological explorer

Server Timeline

Session starts, population spikes, international matches, map revivals and raw match history in chronological order.

Replay the loaded month

Timeline Playback

Step through recorded matches and watch the current map, lobby, nations, winner and session change over time.

Player relationships

Player Co-Presence

See who a selected player met most, teamed with, opposed, where they met and when they last appeared together.

Relationship discovery

Player Pair Finder

Discover the most frequent teammates, opponents, recurring pairs, widest shared-map pairs and closest pair results.

Specialization matrix

Player × Map Matrix

Compare the most active humans across the most recorded maps by appearances, wins or average score.

After-map behavior

Map Retention

How many humans stay, leave or join after each map, plus the strongest and weakest rotation transitions.

Nation map footprint

Country × Map Matrix

Country presence across popular maps by player appearances, wins or active wins.

First-seen groups

Player Cohorts

Players grouped by the week they first appeared in the loaded month, with within-month return and activity behavior.

Cohort size

Returned on a later day

Recorded wins through time

Leaderboard Evolution

Reconstruct the loaded month's cumulative recorded GunGame winners day by day. This is monthly match-history ranking, not lifetime rank.

Top cumulative winners

Custom cumulative race

Daily Winner Race

Pick up to four players and compare their cumulative recorded wins across the loaded month.

Cumulative recorded wins by day

International activity

Country Diversity Timeline

Daily nation diversity, average countries per match and the most internationally mixed periods in the loaded month.

Unique nations by day

Average nations per match

Archive-profile similarity

Player Similarity

Find players with similar maps, active hours, weekdays, score, win rate and activity level. Similarity describes archive behavior, not skill equivalence.

Player map concentration

Player Map Loyalty

How concentrated each player's appearances are on their top maps, plus map diversity and normalized entropy.

Recurring player pairs

Player Pair Streaks

Longest consecutive runs together, opposing runs, shared sessions, first/last meetings and gaps between meetings.

Map-profile similarity

Map Similarity

Find maps with similar player bases, population, active-match rate, time-of-day pattern and country mix.

Rotation outcomes

Map Transition Quality

What happened to lobby size, retention and active-match quality after each observed map-to-map transition.

Repeat visitors

Map Player Loyalty

Repeat-player share, one-time visitors and the humans who returned most often to each map during the loaded month.

Competitive matches

Close Match Explorer

Active matches with a winner margin of two points or less, plus the maps and players most often involved.

Session attendance

Player Arrival & Departure

Who tends to arrive early, join mid-session, stay until the end and remain for the largest share of a session.

Stable session groups

Core Lobby Detection

Longest stretches where at least two of the same humans stayed together across consecutive matches inside a session.

Nation co-presence over time

Nation Pair Timeline

Choose two nations and inspect when they appeared in the same match, on which maps, in which sessions and with which players.

Encounters by day

Unusual within-month events

Archive Anomalies

Statistical outliers and unusual events relative to the loaded month: turnout, country mix, session length, rotation gaps and streaks.

Loaded month in review

Month Summary

A factual story of the loaded archive month assembled from recorded matches, players, sessions, maps and countries.

Timeline

Activity

Recorded matches, active matches, human participation, countries and map history over time.

Matches

Recorded vs active

Players

Human participation

Wins

Recorded winner activity

Countries

Distinct countries appearing

Time of day

Matches by hour

Week pattern

Matches by weekday

Population quality

Average humans by hour

Active quality

Active-match rate by hour

Prime time

Weekday × hour heatmap